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Synapse-Sonar / synapse-sonar / components / NetworkGraph.tsx 23288 B · main
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"use client";

import {
  useCallback,
  useEffect,
  useMemo,
  useRef,
  useState,
} from "react";
import dynamic from "next/dynamic";

// react-force-graph touches `window`, so load it client-side only.
const ForceGraph2D = dynamic(() => import("react-force-graph-2d"), {
  ssr: false,
});

// ---------------------------------------------------------------------------
// Types
// ---------------------------------------------------------------------------
type Severity = "LOW" | "MEDIUM" | "HIGH" | "CRITICAL";

interface Vulnerability {
  cveId: string;
  cvssScore: number;
  severity: Severity;
  title?: string | null;
}

interface GraphNode {
  id: string;
  hostname: string;
  ipAddress: string;
  relatedIps: string[];
  assetType: string;
  criticality: string;
  isRogue: boolean;
  offline: boolean;
  openPorts: number[];
  vulnerabilities: Vulnerability[];
  criticalCount: number;
  // injected by force engine
  x?: number;
  y?: number;
}

interface GraphLink {
  id: string;
  source: string | GraphNode;
  target: string | GraphNode;
  protocol?: string | null;
  port?: number | null;
  volume: number;
  lastSeenAt: string;
}

interface GraphData {
  nodes: GraphNode[];
  links: GraphLink[];
  netscanEnabled: boolean;
  canEdit: boolean;
}

// Synapse IronNode palette
const COLORS = {
  bg: "#05080f",
  iron: "#94a3b8",
  ironLight: "#f8fafc",
  cyan: "#06b6d4",
  blue: "#3b82f6",
  violet: "#8b5cf6",
  rogue: "#f43f5e",
  crit: "#ef4444",
  offline: "#64748b",
};

const CRITICALITY_LABEL: Record<string, string> = {
  TIER_0_CROWN_JEWEL: "Tier 0 · Crown Jewel",
  TIER_1_CRITICAL: "Tier 1 · Critical",
  TIER_2_STANDARD: "Tier 2 · Standard",
  TIER_3_LOW: "Tier 3 · Low",
};

// ---------------------------------------------------------------------------
// Component
// ---------------------------------------------------------------------------
export default function NetworkGraph() {
  const fgRef = useRef<any>(null);
  const containerRef = useRef<HTMLDivElement>(null);

  const [data, setData] = useState<GraphData>({
    nodes: [],
    links: [],
    netscanEnabled: false,
    canEdit: false,
  });
  const [dims, setDims] = useState({ width: 800, height: 600 });
  const [hoverNode, setHoverNode] = useState<GraphNode | null>(null);
  const [pointer, setPointer] = useState({ x: 0, y: 0 });
  const [selected, setSelected] = useState<GraphNode | null>(null);

  // Blast radius highlight state
  const [blastNodes, setBlastNodes] = useState<Set<string>>(new Set());
  const [blastEdges, setBlastEdges] = useState<Set<string>>(new Set());
  const [simulating, setSimulating] = useState(false);

  // --- Load + periodically refresh tenant-scoped topology ---
  // Existing nodes keep their (pinned) positions; only genuinely new nodes are
  // added so the layout places them. We skip state updates when nothing changed
  // so the graph stays static and doesn't reheat needlessly.
  const sigRef = useRef("");
  const loadGraph = useCallback(async () => {
    try {
      const res = await fetch("/api/graph");
      if (!res.ok) return;
      const incoming: GraphData = await res.json();
      const sig = JSON.stringify({
        n: incoming.nodes.map((n) => [
          n.id, n.offline, n.criticalCount, n.isRogue, n.hostname,
          (n.relatedIps || []).length, (n.openPorts || []).length,
        ]),
        l: incoming.links.map((l: any) => [l.id, l.volume]),
        ne: incoming.netscanEnabled,
        ce: incoming.canEdit,
      });
      if (sig === sigRef.current) return; // nothing changed — keep it static
      sigRef.current = sig;

      setData((prev) => {
        const prevNodes = new Map(prev.nodes.map((n) => [n.id, n as any]));
        const nodes = incoming.nodes.map((inc) => {
          const ex = prevNodes.get(inc.id);
          if (ex) {
            // Refresh data fields in place; the server never sends coordinates,
            // so x/y/fx/fy (position + pin) are preserved.
            Object.assign(ex, inc);
            return ex;
          }
          return inc; // new node — unpinned; the engine lays it out, then pins
        });
        const prevLinks = new Map(prev.links.map((l: any) => [l.id, l]));
        const links = incoming.links.map((inc: any) => {
          const ex = prevLinks.get(inc.id);
          if (ex) {
            // Keep the resolved source/target objects; refresh mutable fields.
            ex.volume = inc.volume;
            ex.lastSeenAt = inc.lastSeenAt;
            ex.protocol = inc.protocol;
            ex.port = inc.port;
            return ex;
          }
          return inc;
        });
        return { ...incoming, nodes, links };
      });
    } catch {
      /* transient fetch error — try again next tick */
    }
  }, []);

  useEffect(() => {
    loadGraph();
    const t = setInterval(loadGraph, 20000);
    return () => clearInterval(t);
  }, [loadGraph]);

  // --- Responsive canvas sizing ---
  useEffect(() => {
    if (!containerRef.current) return;
    const ro = new ResizeObserver((entries) => {
      const { width, height } = entries[0].contentRect;
      setDims({ width, height });
    });
    ro.observe(containerRef.current);
    return () => ro.disconnect();
  }, []);

  const clearBlast = useCallback(() => {
    setBlastNodes(new Set());
    setBlastEdges(new Set());
  }, []);

  // --- Blast radius simulation ---
  const runBlastRadius = useCallback(async (assetId: string) => {
    setSimulating(true);
    try {
      const res = await fetch(`/api/assets/${assetId}/blast-radius?hops=2`);
      if (!res.ok) throw new Error("simulation failed");
      const json = await res.json();
      setBlastNodes(new Set([assetId, ...json.reachable.map((r: any) => r.assetId)]));
      setBlastEdges(new Set(json.pathEdgeIds));
    } catch {
      clearBlast();
    } finally {
      setSimulating(false);
    }
  }, [clearBlast]);

  // ---- Manually toggle a node online/offline ----
  const [toggling, setToggling] = useState(false);
  const toggleOffline = useCallback(async (assetId: string, next: boolean) => {
    setToggling(true);
    try {
      const res = await fetch(`/api/assets/${assetId}`, {
        method: "PATCH",
        headers: { "Content-Type": "application/json" },
        body: JSON.stringify({ offline: next }),
      });
      if (!res.ok) return;
      setData((prev) => ({
        ...prev,
        nodes: prev.nodes.map((n) => (n.id === assetId ? { ...n, offline: next } : n)),
      }));
      setSelected((prev) => (prev && prev.id === assetId ? { ...prev, offline: next } : prev));
    } finally {
      setToggling(false);
    }
  }, []);

  // ---- Node painting ----
  const paintNode = useCallback(
    (node: GraphNode, ctx: CanvasRenderingContext2D, scale: number) => {
      const r = 5;
      const inBlast = blastNodes.has(node.id);
      const isCompromised = selected?.id === node.id && blastNodes.size > 0;
      const isOffline = node.offline;

      // glow + body
      ctx.save();
      if (isOffline) {
        // Manually offline: dimmed, no glow, dashed grey outline.
        ctx.globalAlpha = 0.45;
        ctx.beginPath();
        ctx.arc(node.x!, node.y!, r, 0, 2 * Math.PI);
        ctx.fillStyle = "#1e293b";
        ctx.fill();
        ctx.setLineDash([2 / scale, 2 / scale]);
        ctx.lineWidth = 1.2 / scale;
        ctx.strokeStyle = COLORS.offline;
        ctx.stroke();
        ctx.setLineDash([]);
      } else {
        ctx.shadowBlur = inBlast ? 22 : 12;
        ctx.shadowColor = node.isRogue
          ? COLORS.rogue
          : inBlast
          ? COLORS.violet
          : node.criticalCount > 0
          ? COLORS.crit
          : COLORS.cyan;

        ctx.beginPath();
        ctx.arc(node.x!, node.y!, r, 0, 2 * Math.PI);
        ctx.fillStyle = isCompromised
          ? COLORS.crit
          : inBlast
          ? COLORS.violet
          : node.isRogue
          ? COLORS.rogue
          : "#0f172a";
        ctx.fill();
        ctx.lineWidth = 1.5 / scale;
        ctx.strokeStyle = inBlast ? COLORS.violet : COLORS.iron;
        ctx.stroke();
      }
      ctx.restore();

      // critical CVE ring (hidden while offline)
      if (node.criticalCount > 0 && !isOffline) {
        ctx.beginPath();
        ctx.arc(node.x!, node.y!, r + 2.5, 0, 2 * Math.PI);
        ctx.strokeStyle = COLORS.crit;
        ctx.lineWidth = 1 / scale;
        ctx.stroke();
      }

      // hostname label when zoomed in
      if (scale > 1.6) {
        ctx.font = `${3.2}px Inter, sans-serif`;
        ctx.fillStyle = isOffline ? COLORS.offline : COLORS.iron;
        ctx.textAlign = "center";
        ctx.fillText(node.hostname + (isOffline ? " (offline)" : ""), node.x!, node.y! + r + 4);
      }
    },
    [blastNodes, selected]
  );

  // IDs of nodes currently marked offline (for edge styling).
  const offlineIds = useMemo(
    () => new Set(data.nodes.filter((n) => n.offline).map((n) => n.id)),
    [data.nodes]
  );
  const linkTouchesOffline = useCallback(
    (link: GraphLink) => {
      const src = typeof link.source === "object" ? link.source.id : link.source;
      const tgt = typeof link.target === "object" ? link.target.id : link.target;
      return offlineIds.has(src) || offlineIds.has(tgt);
    },
    [offlineIds]
  );

  // ---- Link styling: offline = dim red; blast path = violet; else cyan ----
  const linkColor = useCallback(
    (link: GraphLink) => {
      if (linkTouchesOffline(link)) return "rgba(239,68,68,0.30)"; // dim red
      return blastEdges.has(link.id) ? COLORS.violet : "rgba(6,182,212,0.35)";
    },
    [blastEdges, linkTouchesOffline]
  );
  const linkWidth = useCallback(
    (link: GraphLink) => {
      const base = Math.min(1 + Math.log10(Math.max(link.volume, 1)) / 2, 4);
      if (linkTouchesOffline(link)) return Math.max(base * 0.6, 0.6);
      return blastEdges.has(link.id) ? base + 1.5 : base;
    },
    [blastEdges, linkTouchesOffline]
  );
  // Directional moving particles — none on offline edges (no live traffic).
  const linkParticles = useCallback(
    (link: GraphLink) =>
      linkTouchesOffline(link)
        ? 0
        : Math.min(1 + Math.floor(Math.log10(Math.max(link.volume, 1))), 4),
    [linkTouchesOffline]
  );
  const linkParticleSpeed = useCallback(
    (link: GraphLink) => 0.004 + Math.min(Math.log10(Math.max(link.volume, 1)) / 1000, 0.01),
    []
  );

  const graphData = useMemo(() => data, [data]);

  return (
    <div ref={containerRef} className="relative h-full w-full overflow-hidden bg-[#05080f]">
      {/* Blast-radius control banner */}
      {blastNodes.size > 0 && (
        <div className="absolute left-4 top-4 z-20 flex items-center gap-3 rounded-lg border border-violet-500/40 bg-[#1e293b]/80 px-4 py-2 backdrop-blur">
          <span className="h-2 w-2 animate-pulse rounded-full bg-violet-500 shadow-[0_0_10px_#8b5cf6]" />
          <span className="font-mono text-xs text-violet-200">
            Blast radius: {blastNodes.size - 1} downstream assets · 2 hops
          </span>
          <button
            onClick={clearBlast}
            className="text-xs text-slate-400 hover:text-slate-100"
          >
            Clear
          </button>
        </div>
      )}

      <ForceGraph2D
        ref={fgRef}
        width={dims.width}
        height={dims.height}
        graphData={graphData as any}
        backgroundColor={COLORS.bg}
        nodeRelSize={5}
        // Keep redrawing after the layout cools so edge particles keep flowing
        // even though the nodes are frozen in place.
        autoPauseRedraw={false}
        // Once the initial layout settles, pin every node so it stays static.
        onEngineStop={() => {
          for (const n of data.nodes as any[]) {
            if (n.x != null) {
              n.fx = n.x;
              n.fy = n.y;
            }
          }
        }}
        // Dragging repositions a node; keep it pinned where the user drops it.
        onNodeDragEnd={(node: any) => {
          node.fx = node.x;
          node.fy = node.y;
        }}
        nodeCanvasObject={paintNode as any}
        nodePointerAreaPaint={(node: any, color: string, ctx: CanvasRenderingContext2D) => {
          ctx.fillStyle = color;
          ctx.beginPath();
          ctx.arc(node.x, node.y, 7, 0, 2 * Math.PI);
          ctx.fill();
        }}
        linkColor={linkColor as any}
        linkWidth={linkWidth as any}
        linkDirectionalParticles={linkParticles as any}
        linkDirectionalParticleSpeed={linkParticleSpeed as any}
        linkDirectionalParticleWidth={2}
        linkDirectionalParticleColor={() => COLORS.blue}
        onNodeHover={(node: any) => {
          setHoverNode(node ?? null);
          if (containerRef.current) containerRef.current.style.cursor = node ? "pointer" : "grab";
        }}
        onNodeClick={(node: any) => {
          setSelected(node);
          clearBlast();
        }}
        onBackgroundClick={() => {
          setSelected(null);
          clearBlast();
        }}
        onRenderFramePre={(ctx: CanvasRenderingContext2D) => {
          // track pointer in screen space for the tooltip
          // (handled via DOM event below)
        }}
      />

      {/* DOM mouse tracker for tooltip positioning */}
      <div
        className="pointer-events-none absolute inset-0"
        onMouseMove={(e) => {
          const rect = (e.currentTarget as HTMLDivElement).getBoundingClientRect();
          setPointer({ x: e.clientX - rect.left, y: e.clientY - rect.top });
        }}
      />

      {/* ---- Hover micro-tooltip (basic info only, destroyed on mouse-out) ---- */}
      {hoverNode && (
        <div
          className="pointer-events-none absolute z-30 w-64 rounded-lg border border-slate-600/60 bg-[#0f172a]/90 p-3 shadow-2xl backdrop-blur-sm"
          style={{
            left: Math.min(pointer.x + 14, dims.width - 270),
            top: Math.min(pointer.y + 14, dims.height - 150),
          }}
        >
          <div className="flex items-center justify-between">
            <span className="truncate text-sm font-semibold text-slate-100">
              {hoverNode.hostname}
            </span>
            {hoverNode.offline ? (
              <span className="rounded bg-slate-500/20 px-1.5 py-0.5 text-[10px] font-bold text-slate-300">
                OFFLINE
              </span>
            ) : (
              hoverNode.isRogue && (
                <span className="rounded bg-rose-500/20 px-1.5 py-0.5 text-[10px] font-bold text-rose-300">
                  ROGUE
                </span>
              )
            )}
          </div>
          <div className="mt-1 font-mono text-xs text-cyan-300">{hoverNode.ipAddress}</div>
          {hoverNode.relatedIps?.length > 0 && (
            <div className="mt-1 text-[10px] leading-snug text-slate-500">
              <span className="text-slate-400">Docker / related:</span>{" "}
              <span className="font-mono text-slate-300">
                {hoverNode.relatedIps.join(", ")}
              </span>
            </div>
          )}
          <div className="mt-1.5 text-[11px] text-slate-400">
            {CRITICALITY_LABEL[hoverNode.criticality] ?? hoverNode.criticality}
          </div>
          {hoverNode.criticalCount > 0 ? (
            <div className="mt-2 inline-flex items-center gap-1 rounded bg-red-500/15 px-2 py-1 text-[11px] font-medium text-red-300">
              ⚠️ {hoverNode.criticalCount} Critical CVE
              {hoverNode.criticalCount > 1 ? "s" : ""}
            </div>
          ) : (
            <div className="mt-2 inline-flex items-center gap-1 rounded bg-emerald-500/10 px-2 py-1 text-[11px] text-emerald-300">
               No critical findings
            </div>
          )}
        </div>
      )}

      {/* ---- Deep-dive slide-out sidebar (click) ---- */}
      <DeepDiveSidebar
        node={selected}
        netscanEnabled={data.netscanEnabled}
        simulating={simulating}
        canEdit={data.canEdit}
        toggling={toggling}
        onToggleOffline={(next) => selected && toggleOffline(selected.id, next)}
        onClose={() => {
          setSelected(null);
          clearBlast();
        }}
        onSimulate={() => selected && runBlastRadius(selected.id)}
      />
    </div>
  );
}

// ---------------------------------------------------------------------------
// Deep-Dive Sidebar
// ---------------------------------------------------------------------------
function DeepDiveSidebar({
  node,
  netscanEnabled,
  simulating,
  canEdit,
  toggling,
  onToggleOffline,
  onClose,
  onSimulate,
}: {
  node: GraphNode | null;
  netscanEnabled: boolean;
  simulating: boolean;
  canEdit: boolean;
  toggling: boolean;
  onToggleOffline: (next: boolean) => void;
  onClose: () => void;
  onSimulate: () => void;
}) {
  const open = Boolean(node);

  return (
    <div
      className={`absolute right-0 top-0 z-40 h-full w-[380px] transform border-l border-slate-700/60 bg-[#0f172a]/95 backdrop-blur-md transition-transform duration-300 ease-out ${
        open ? "translate-x-0" : "translate-x-full"
      }`}
    >
      {node && (
        <div className="flex h-full flex-col">
          {/* header */}
          <div className="flex items-start justify-between border-b border-slate-700/60 p-5">
            <div>
              <div className="flex items-center gap-2">
                <h2 className="text-lg font-semibold text-slate-100">{node.hostname}</h2>
                {node.offline && (
                  <span className="rounded bg-slate-500/20 px-2 py-0.5 text-[10px] font-bold text-slate-300">
                    OFFLINE
                  </span>
                )}
                {node.isRogue && (
                  <span className="rounded bg-rose-500/20 px-2 py-0.5 text-[10px] font-bold text-rose-300">
                    ROGUE / SHADOW IT
                  </span>
                )}
              </div>
              <p className="mt-1 font-mono text-sm text-cyan-300">{node.ipAddress}</p>
              {node.relatedIps?.length > 0 && (
                <p className="mt-1 text-[11px] text-slate-500">
                  <span className="text-slate-400">Docker / related IPs:</span>{" "}
                  <span className="font-mono text-slate-300">{node.relatedIps.join(", ")}</span>
                </p>
              )}
              <p className="mt-1 text-xs text-slate-400">
                {CRITICALITY_LABEL[node.criticality] ?? node.criticality} · {node.assetType}
              </p>
            </div>
            <button
              onClick={onClose}
              className="rounded p-1 text-slate-400 hover:bg-slate-700/40 hover:text-slate-100"
              aria-label="Close"
            >
              
            </button>
          </div>

          {/* body */}
          <div className="flex-1 space-y-6 overflow-y-auto p-5">
            {/* open ports */}
            <section>
              <h3 className="mb-2 text-xs font-semibold uppercase tracking-wider text-slate-500">
                Open Ports
              </h3>
              <div className="flex flex-wrap gap-1.5">
                {node.openPorts.length === 0 && (
                  <span className="text-sm text-slate-500">None observed</span>
                )}
                {node.openPorts.map((p) => (
                  <span
                    key={p}
                    className="rounded border border-slate-600/60 bg-slate-800/60 px-2 py-0.5 font-mono text-xs text-slate-200"
                  >
                    {p}
                  </span>
                ))}
              </div>
            </section>

            {/* vulnerabilities */}
            <section>
              <h3 className="mb-2 text-xs font-semibold uppercase tracking-wider text-slate-500">
                Vulnerabilities (NetscanXi)
              </h3>
              {!netscanEnabled ? (
                <p className="rounded border border-slate-700/60 bg-slate-800/40 p-3 text-xs text-slate-400">
                  NetscanXi integration is disabled. Enable it on the Integrations
                  page to overlay vulnerability data.
                </p>
              ) : node.vulnerabilities.length === 0 ? (
                <p className="text-sm text-emerald-300"> No known vulnerabilities</p>
              ) : (
                <ul className="space-y-2">
                  {node.vulnerabilities.map((v) => (
                    <li
                      key={v.cveId}
                      className="rounded border border-slate-700/60 bg-slate-800/50 p-2.5"
                    >
                      <div className="flex items-center justify-between">
                        <span className="font-mono text-xs text-slate-200">{v.cveId}</span>
                        <SeverityBadge severity={v.severity} score={v.cvssScore} />
                      </div>
                      {v.title && (
                        <p className="mt-1 text-xs text-slate-400">{v.title}</p>
                      )}
                    </li>
                  ))}
                </ul>
              )}
            </section>
          </div>

          {/* footer action */}
          <div className="space-y-3 border-t border-slate-700/60 p-5">
            {canEdit && (
              <button
                onClick={() => onToggleOffline(!node.offline)}
                disabled={toggling}
                className={`w-full rounded-lg border px-4 py-2.5 text-sm font-semibold transition disabled:opacity-50 ${
                  node.offline
                    ? "border-emerald-500/50 bg-emerald-600/15 text-emerald-200 hover:bg-emerald-600/25"
                    : "border-slate-500/50 bg-slate-600/15 text-slate-200 hover:bg-slate-600/25"
                }`}
              >
                {toggling
                  ? "Updating…"
                  : node.offline
                  ? "● Mark as online"
                  : "○ Mark as offline"}
              </button>
            )}

            <div>
              <button
                onClick={onSimulate}
                disabled={simulating}
                className="group relative w-full overflow-hidden rounded-lg border border-violet-500/50 bg-gradient-to-r from-violet-600/30 to-violet-500/10 px-4 py-3 text-sm font-semibold text-violet-100 transition hover:from-violet-600/50 hover:to-violet-500/20 disabled:opacity-50"
              >
                <span className="relative z-10">
                  {simulating ? "Simulating…" : "⚡ Simulate Blast Radius"}
                </span>
              </button>
              <p className="mt-2 text-center text-[10px] text-slate-500">
                Highlights all assets reachable within 2 hops
              </p>
            </div>
          </div>
        </div>
      )}
    </div>
  );
}

function SeverityBadge({ severity, score }: { severity: Severity; score: number }) {
  const styles: Record<Severity, string> = {
    CRITICAL: "bg-red-500/20 text-red-300",
    HIGH: "bg-orange-500/20 text-orange-300",
    MEDIUM: "bg-amber-500/20 text-amber-300",
    LOW: "bg-slate-500/20 text-slate-300",
  };
  return (
    <span className={`rounded px-1.5 py-0.5 text-[10px] font-bold ${styles[severity]}`}>
      {severity} {score.toFixed(1)}
    </span>
  );
}